Bioware's strategy in Star Wars: The Old Republic is to attract as many players as possible. Game Producer Rich Vogel in response to the game when it comes to low configuration requirements: "Star Wars in the U.S. and other countries, widely loved, we hope the game will allow more people to play in."
It is obvious that the game picture should be guaranteed, and voice to join just like the icing on the cake. Dubbing cost is not small, but significant effect, a lot of online games are added on the important task of dubbing. Many people may feel that dubbing process is very tedious and difficult, but for the Bioware who produced the "Mass Effect" "Dragon Age" this whole voice works, to presents the perfect voice quality is not problem.
Those who like Star Wars movies and stories but not the hardcore players, but not worry about their own gaming experience influenced by the lack of relevant knowledge in the game, "Star Wars: The Old Republic," the story happened three thousand years before the film.
Accelerate the completion of the game and the chief designer James is also very willing to disclose the progress of the production team."We're going deep demo tests, collect feedback and repeated revisions." He listed a number of places in the game where need to improve.Re-map system has been revised to become more guiding and facilitating the players experience. At present, some complex, but there have been some bug. Well,today the time is limited and more detail information about the game ,the companion system we will share with you in the next article.